Strategy & buy costs
A 20-credit balance funds 100 ordinary spins at 0.20 credits, one 100× Bonus Buy, or half the cost of a 200× Super Bonus. The purchase decision changes how much you commit at once. Nothing here changes the odds or promises a return.
Spin and purchase costs
| Choice at a 0.20-credit base bet | Charge | Equivalent base-bet spins |
|---|---|---|
| 100 ordinary spins | 20 credits | 100 |
| One Bonus Buy | 20 credits | 100 |
| One Super Bonus | 40 credits | 200 |
These are stake totals before wins. For 100 spins from 20 credits, bet 0.20. Raising the stake to 0.40 halves that allowance to 50 spins.
Cost per stake
| Base stake | 100× Bonus | 200× Super Bonus | Spins from a 100-credit budget |
|---|---|---|---|
| 0.10 | 10 | 20 | 1,000 |
| 0.20 | 20 | 40 | 500 |
| 0.50 | 50 | 100 | 200 |
| 1.00 | 100 | 200 | 100 |
| 2.00 | 200 | 400 | 50 |
| 5.00 | 500 | 1,000 | 20 |
A 100-credit budget at a 1.00 stake pays for exactly one standard buy and nothing else. The same 100 credits at 0.20 are 500 spins, or five standard buys.
Budget examples
Three ways to spend 100 credits, each before any win:
| Plan | Stake | What it buys |
|---|---|---|
| Spins only | 0.20 | 500 base-game spins |
| Mixed | 0.20 | 250 spins (50 credits) plus 2 standard buys (40) plus 10 left over |
| Buy only | 0.50 | 2 standard buys at 50 each |
Each plan stakes the same total. The spin plan gives many small chances for the bonus to trigger. The buy plan gives two bonuses, each with a random one to four features, and nothing else. Neither is better value in a way the paytable can show; they differ in how fast the balance moves.
Standard and Super Bonus entries
The standard buy starts a random selection of one to four features; the Super Bonus guarantees Multi, Double Reels, Life and Collect together. At a 0.20 base bet the 60-credit price of one standard buy and one Super Bonus equals 300 ordinary spins. The alternatives use the same total stake, but produce very different numbers of rounds.
Spins needed to cover a purchase
A bonus bought at 100× costs the same as 100 ordinary spins at that stake. A single board of 15 regular Bonus symbols, each worth at most 5×, totals at most 75×, below the 100× price. Only Multi hits, Collect, jackpot symbols or a second board can lift a bonus past what it cost. That is why a buy can end below its price, and why the price should come out of money you can afford to lose.
Respin extensions
Fresh Bonus symbols refresh the respin count, and Life can add another continuation; the feature rules explain both. Those events extend the current purchased or triggered bonus. They are not another paid Bonus Buy.
Stop and loss limits in credits
Choose the stake from a loss limit, not the other way round. With a 50-credit limit, a 1.00 stake gives 50 spins and no buy. A 0.10 stake gives 500 spins, or two standard buys of 10 credits each plus 300 spins. Write the limit down before the first spin.
Try both entries with demo credits to compare their starting feature combinations. The fixed prizes are in the paytable.

